How to play

Every mode shares the same RPG core: kill bots for XP, level up, spend skill points on permanent stats, and at level 100, prestige — reset for a permanent XP boost and an unlocked ability. A per-player handicap continuously scales difficulty to your power: the stronger you play, the harder the bots hit and the faster you earn XP. Your HUD shows the live multipliers.

Controls

Keys shown are the defaults: the shop opens on whatever use healthshot is bound to (default X), and abilities cast on your grenade slot binds (default 6-0). If you've rebound those, your binds apply — the mod listens to the actions, not the keys.
InputWhat it does
X (healthshot)Opens/closes the quick-buy shop overlay (and the card draft in Survival)
1/2/3In the shop: pick primary / pistol / zeus option rows
6-0 (grenade keys)Cast an unlocked killstreak ability when it's ready

Chat commands

You only need to remember one: !commands prints this whole list in game. Hover any command for what it does.

!commands !rank !stats !skills !guns !prestige !abilities !top !hud !dmg !about

Modes

TDM

Straight team deathmatch against the horde. First to the kill goal wins — and the bots are chasing the same goal.

Gun Game

Climb the weapon ladder; bots climb it too. Headshot deaths demote. Knife finale. The speedrun clock is on the leaderboard.

Survival

Endless waves, escalating difficulty, card drafts between waves. How deep can your squad go?